Can't load image to the windows phone emulator ?

Topics: Content Building and Deploying, Windows Phone 8
Mar 11, 2014 at 10:31 AM
I am a beginner in COCOS2D-XNA (under windows phone 8), so I made my first programe and I wrote this few lines:
        var image = new CCSprite("book/b");
        image.Position = CCDirector.SharedDirector.WinSize.Center;
but the image is not loaded in the emulator.
Can you help me ?
Mar 11, 2014 at 7:28 PM
The image should appear in your output directory as Content/book/b.png or Content/book/b.xnb. The content must be listed as "Content" and should be set to "Copy If Newer" in the Copy To Output Dir options.

Check the console when you run and it will likely show you an error when trying to load the sprite.