cocos2d-xna MonoGame Content Builder missing

Topics: Content Building and Deploying, Templates and Nuget
Nov 14, 2014 at 5:42 PM
I can't find the cocos2d-xna MonoGame Content Builder in the VS gallery. Was that removed?
Nov 14, 2014 at 5:57 PM
We don't build the MonoGame Content Builder for NuGet deployments. The one that you had seen in the past was built by Kenneth Pouncey who jumped over to the CocosSharp project. He has probably removed all of his cocos2d-xna VS gallery content.

Is the MonoGame Content Builder sufficiently stable and reliable now? In the past it has been notoriously buggy and incomplete, so we've not embraced it. All of our projects still use the Microsoft Content Builder or just raw assets.
Nov 14, 2014 at 6:30 PM
ah that's to bad that its gone. The reason why wanted to use the cocos content builder was because the MonoGame 3.2 builder project doesn't work.
Nov 14, 2014 at 6:58 PM
You can build it from source of course. The Project Templates are all in GitHub. If you build the vsix for the content builder, then you can manually install it .... it's never gone, it's just not as convenient now.