Cocos2d For XNA
This is the official project page for the Cocos2d XNA port. You can also find us on github (https://github.com/totallyevil/cocos2d-xna
). Please use this project page for discussions related to the XNA port of Cocos2d.
Cocos2d is a UI framework that runs on mobile devices. The original concepts for Cocos2d where designed around iOS and the early iPhone devices. Today, Cocos2d has been ported to nearly every possible mobile and desktop experience. The project you are visiting today is specific to XNA, the Microsoft game platform which is available on XBox 360, iOS, Android, Play Station Mobile, Linux, Windows 8, Windows Surface, and the Ouya box.
If you are targeting a platform other than Windows Phone 7, Windows 7 (and earlier), or XBox 360, then you will need Mono Game 3 (https://monogame.codeplex.com
). Otherwise, you will need to have the Windows Phone 7 SDK installed along with the XNA 4 Game Studio (refresh). If you intend to deploy your build to an actual device market, then you need to purchase a Professional license for Visual Studio 2010 or later.